Type the display name and 5-digit number or email of the person you want to add and then click “Send.” The “Send Friend Request” pop-up will appear.
#Inkist app android plus#
Click the plus icon at the top of the list.ģ.
![inkist app android inkist app android](https://www.motocms.com/blog/wp-content/uploads/2017/05/free-drawing-tools-loop-1024x706.jpg)
Select the “Block Incoming Friend Requests” checkbox at the bottom of the Account menu. Click “Account” at the bottom of the Options menu that appears.ģ. Click the “Adjust Options” menu on the top right.Ģ. Your username along with the five-digit number associated with your account will be displayed on the top left. One-stop-shop for all things Friends List. We’ll keep this updated whenever new features get added, so consider this your
#Inkist app android how to#
Now that we’ve talked about what you can andĬan’t do with the Friends List, let’s show you how to actually do those things! It’s not much but, seeing as there’s no way to add an opponent you don’t know IRL, it’s… well, something.
#Inkist app android update#
There’s also an update to the emote system as we’ll now be able to respond to “Nice” with “Thanks” and “Oops” with “Sorry”. The workaround for this is to not change anything when you receive aĬhallenge and instead cancel out of it and resend it with the changed options.Īnd we’re getting some updates in March 2020! This game update should see you now able to message your friends in Arena, along with the ability to manually mark yourself as “Busy” or “Offline”. Play blade open and change any of the game parameters e.g., you were challenged Second issue comes up if you receive a Challenge from a friend while you have the Were sent (i.e., don’t send each other Challenges, have one friend send and one Have one friend exit out of their outgoing Challenge and accept the one they Outgoing Challenge waiting on a response. Two known issues at this point revolve around this aspect of the Friends List.įriends simultaneously send each other a Challenge, they’ll both be stuck in an The Challenge sets the match options (BO1 vs BO3, 60-card deck or Brawl, andĬoin flip options) and all the receiving player has to do is accept. The other player will not be notified that you rejected the request, though, it’ll just get permanently stuck in their outgoing requests.Īlso now be able to send Challenges to any online friends. You can reject friend requests, which will also clear it from your pending queue. There’s also an option to block an unlimited number of players through the Friends List, though only the first 50 that you block will be displayed in MTGA. You can currently have up to 200 friends (this includes outgoing requests that are still pending) on MTG Arena, and friend requests never expire.Ī notification (of sorts, we’ll get to that in a second) appears when you receive a friend request, and you can block incoming requests in general if you so choose. The Friends List as it stands now is pretty simple, allowing you to add players by their display name (including #) or the email associated with their account. A week later and players’ hopes were dashed when the MTG Arena Twitter account posted this:Īspect of Gorgon | Illustration by Willian Murai It seems like this wasn’t meant to be, though, as the October announcement saw the feature delayed.Īnd then November came along and WotC announced that the Friends List would be added to MTG Arena in that month’s update. Wizards announced that this would be the first of many social features to be implemented including messaging friends and sharing decks. The first whisper that we heard about the Friends List finally being added to MTG Arena was in the September State of the Game last year. This isn’t a super big deal, but giving players what should have been a temporary workaround instead of an actual fix isn’t really the best look. You would have to manually re-enter the space in the display name. Display names with spaces in them didn’t work properly, which was never fixed. Oh, and sometimes you didn’t even make it that far. If the players chose different options, say player A chose BO1 while player B chose BO3, an “options mismatch error” message would pop-up and they’d have to start all over again. To make matters worse, because each player had to send a Direct Challenge to the other in order to play, they both had the chance to select their own set of match options. Direct Challenges would sit in wait in this empty queue either until an hour had passed, at which point they would be kicked, or until the challenged player sent their own Direct Challenge in response. Instead, both players would challenge each other to end up in the same “queue”, so to speak.
![inkist app android inkist app android](https://www.codester.com/static/uploads/items/17727/preview/009.jpg)
![inkist app android inkist app android](https://www.codester.com/static/uploads/items/000/003/3257/preview/001.jpg)
There were no notifications and no accepting or declining challenges.
![inkist app android inkist app android](https://www.codester.com/static/uploads/items/000/013/13991/preview/002.jpg)
Players had tons of issues with their challenges not sending properly, if at all. This was likely a hastily put-together, probably not-very-thought-out feature and it really showed. Roar of Challenge | Illustration by Viktor Titov